Description
This section is dedicated to the dataset used in the project. It is available on HuggingFace
Data gathering
All the data gathered here comes from the Riot Games API. I used a personal API key and the awesome
pulsefire
Python package.
- I collected all the SoloQ players in the
EUW
server in the evening of 9 April 2024. - I randomly picked 100 players in each division, with at least 200 games played in the corresponding split. I assume that \(\sim\) 100 games are enough for the summoner to be near its true rank. (1) So I gathered the last 100 games played in SoloQ for each of these players.
- I collected the data for each of these games, and added each player's individual statistics provided by the MATCH-V5 API as an individual row in the dataset.
The following plot show the winrate of players in each division.
Winrate per division